Noel Animates
Noel Animates
Noel Animates

META • VR Environment Art
Horizon Workrooms
Virtual workspaces for remote teams where VR meetings feel natural, focused and comfortable.

META • VR Environment Art
Horizon Workrooms
Virtual workspaces for remote teams where VR meetings feel natural, focused and comfortable.

META • VR Environment Art
Horizon Workrooms
Virtual workspaces for remote teams where VR meetings feel natural, focused and comfortable.
ROLE
3D Art Generalist
TEAM
Art
Product
META Horizon Workrooms
Timeline
Timeline
ROLE
3D Art Generalist
TEAM
Art
Product
META Horizon Workrooms
Timeline
Timeline
ROLE
3D Art Generalist
TEAM
Art
Product
META Horizon Workrooms
Timeline
Timeline
Overview
Horizon Workrooms was Meta’s VR collaboration product developed during the global shift to remote work. I was part of a small art team partnering with design and engineering to build polished virtual workspaces that felt natural to use. I helped design immersive environments, shape interactive features like the 3D video screen for webcam guests and support customisation tools that let companies brand their rooms. The focus was clear spaces, strong usability and a flexible VR setup that made remote collaboration feel more human.
Overview
Horizon Workrooms was Meta’s VR collaboration product developed during the global shift to remote work. I was part of a small art team partnering with design and engineering to build polished virtual workspaces that felt natural to use. I helped design immersive environments, shape interactive features like the 3D video screen for webcam guests and support customisation tools that let companies brand their rooms. The focus was clear spaces, strong usability and a flexible VR setup that made remote collaboration feel more human.
Overview
Horizon Workrooms was Meta’s VR collaboration product developed during the global shift to remote work. I was part of a small art team partnering with design and engineering to build polished virtual workspaces that felt natural to use. I helped design immersive environments, shape interactive features like the 3D video screen for webcam guests and support customisation tools that let companies brand their rooms. The focus was clear spaces, strong usability and a flexible VR setup that made remote collaboration feel more human.
Selected Work
This is an example of some text in this text box that will form sentances and paragraphs. This is an example of some text in this text box that will form sentances and paragraphs. This is an example of some text in this text box that will form sentances and paragraphs. This is an example of some text in this text box that will form sentances and paragraphs. This is an example of some text in this text box that will form sentances and paragraphs. This is an example of some text in this text box that will form sentances and paragraphs. This is an example of some text in this text box that will form sentances and paragraphs. This is an example of some text in this text box that will form sentances and paragraphs.
Selected Works
Selected Work
This is an example of some text in this text box that will form sentances and paragraphs. This is an example of some text in this text box that will form sentances and paragraphs. This is an example of some text in this text box that will form sentances and paragraphs. This is an example of some text in this text box that will form sentances and paragraphs. This is an example of some text in this text box that will form sentances and paragraphs. This is an example of some text in this text box that will form sentances and paragraphs. This is an example of some text in this text box that will form sentances and paragraphs. This is an example of some text in this text box that will form sentances and paragraphs.
